Saturday, April 3, 2010

Chaos Sword

Chaos Sword: 3D

Based on a Warhammer Concept by Dan Scott, as the class this was done for requires the use of outside concepts for most projects.

3D Studio Max Renders


Screen Grab of the Model in the Unreal Game Engine

UV for the Model


Concept (art by Dan Scott not me)

http://www.danscottart.com/Images/WH_ChaosSword_M.jpg

This was my first venture into high poly modeling so it took a longer time, probably 60+ hours over the course of 4 weeks. Overall I'm very happy with the result now I just need to get faster, which is what the coming assignments are for.

Concept:

No comments:

Post a Comment