Based on a Warhammer Concept by Dan Scott, as the class this was done for requires the use of outside concepts for most projects.
3D Studio Max Renders
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcY0XdhhZh3UGcBDO5OMqlYVeBzdSpz9sduQBXMmJN310xXz1k7zSUPjUl5Sil_rIp4WKkHVdjiIZ6ETdAOyM3dfphpoFnL0DsAMdqCVzSP3se5VqElnGuHLa3kx04d2eBB3enSvbtg0k/s400/Desktop.jpg)
Screen Grab of the Model in the Unreal Game Engine
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMxksxgXQj-tRnkN2_vqTydLMFJhorVMP_E2UFznVVF818yBwD-VjokWF-I6IyTevpFcM25EWkv8ywGLHJywIr3G3ACtZK5wdYc4MOK8pLmdNH559-DW6rJxGcjvpyv0GWk7sevC-5Scs/s400/Unreal+Screen+Cap.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy1CsgMCqpKv9AlCKU3cE4h8ollRpfUVnj5oUKgZaf3s5CTkUN9pI01j0QOOyCB0_ihVZHGQyhKuZUWCtGTdTzWF0lJXhxCzjNjIG4lTo258ClNJPRk6_R_MYSKD0LK_5r5bSzN5Jrlr0/s400/Final_UVW.jpg)
Concept (art by Dan Scott not me)
This was my first venture into high poly modeling so it took a longer time, probably 60+ hours over the course of 4 weeks. Overall I'm very happy with the result now I just need to get faster, which is what the coming assignments are for.
Concept:
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